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Programming Fundamentals
Programming Concepts A
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Object-Oriented Programming A (Last Updated: 9/4/2025)
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Chapter 1.4 - Parameters
Chapter 1.4 - Parameters
1.4.1 How to Represent Parameters in a Class Diagram [2 minutes]
1.4.2 How to Represent Parameters in a Sequence Diagram [2 minutes]
1.4.3 How to Read an Activity Diagram [4 minutes]
1.4.4 How to Create an Activity Diagram in Violet [6 minutes]
1.4.5 How to Resolve Feedback System Activity Diagram Errors [1 minute]
1.4.6 How to Properly Name a Field [4 minutes]
1.4.7 How to Define a Parameter [2 minutes]
1.4.8 How to Add a Comment to a Parameter [2 minutes]
1.4.9 How to Write an If Statement [7 minutes]
1.4.10 How to Write a Range Check Condition [3 minutes]
1.4.11 How to Pass an Argument to a Method [15 minutes]
1.4.12 How to Avoid Using Hardcoded Values [3 minutes]
1.4.13 How to Debug Logic Evaluations [3 minutes]
1.4.14 How to Pass an Argument Through to Another Method [4 minutes]
1.4.15 How to Cast Primitive Types [10 minutes]
1.4.16 How to Utilize the Math Class [6 minutes]
1.4.17 How to Write Null Checks [4 minutes]
1.4.18 How to Write String Comparison Checks [2 minutes]
1.4.19 How to Write Boolean Logic Checks [4 minutes]
1.4.20 How to Write Multi-Condition Logic Checks [5 minutes]
1.4.21 How to Use the Not (!) Operator [4 minutes]