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Programming Fundamentals
Programming Concepts 1
Programming Concepts 2
Programming Concepts 3
Object-Oriented Programming A
Object-Oriented Programming B
Object-Oriented Programming C
Object-Oriented Design A
Object-Oriented Design B
Object-Oriented Design C
Advanced .NET Programming A
Advanced .NET Programming B
Advanced .NET Programming C
Content
Programming Fundamentals
Programming Concepts 1
Programming Concepts 2
Programming Concepts 3
Object-Oriented Programming A
Object-Oriented Programming B
Object-Oriented Programming C
Advanced .NET Programming A
Advanced .NET Programming B
Advanced .NET Programming C
Topics
Glossary
Links
Canvas
Socrative
Feedback System
NTC Slack
NTC Email
Software Installations
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Chapter 1.2 - Classes
Chapter 1.2 - Classes
1.2.1 Class Diagrams [25 minutes]
1.2.2 Create a Class Diagram in Violet [6 minutes]
1.2.3 Resolve Feedback System Class Diagram Errors [1 minute]
1.2.4 Classes [16 minutes]
1.2.5 Custom Types vs Primitive Types [17 minutes]
1.2.6 Naming Conventions [4 minutes]
1.2.7 Classes in UML [4 minutes]
1.2.8 Defining Classes/Fields [20 minutes]
1.2.9 Custom Types/Classes [19 minutes]
1.2.10 How to use the Go To Definition [2 minutes]
1.2.11 How to Debug Using Find All References [2 minutes]
1.2.12 Defining Additional Field of Custom Type [2 minutes]
1.2.13 Type Compatibility [10 minutes]
1.2.14 Buttons (WPF) [8 minutes]
1.2.15 C# Primitive Types (Last Updated: 7/16/2026)
1.2.16 Primitive Types (Last Updated: 7/16/2026)
1.2.17 Access Modifiers (Last Updated: 7/16/2026)
1.2.18 Encapsulation - Overview (Last Updated: 7/16/2026)
1.2.19 Fields in UML Class Diagrams (Last Updated: 7/16/2026)