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Programming Fundamentals
Programming Concepts A
Programming Concepts B
Programming Concepts C
Object-Oriented Programming A (Last Updated: 9/4/2025)
Object-Oriented Programming B (Last Updated: 10/3/2025)
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Chapter 3.1 - Properties and Wrapper Methods
Chapter 3.1 - Properties and Wrapper Methods
3.1.1 How to Represent Properties in a Class Diagram [2 minutes]
3.1.2 How to Represent Properties in a Sequence Diagram [3 minutes]
3.1.3 How to Use a Property Getter [11 minutes]
3.1.4 How to Add a Comment to a Property [1 minute]
3.1.5 How to Debug Properties [6 minutes]
3.1.6 How to Use a Property Setter [2 minutes]
3.1.7 How to Use Calculated Properties [9 minutes]
3.1.8 How to Call a Property Within a Property [2 minutes]
3.1.9 How to Use Logic in a Property [4 minutes]
3.1.10 How to Use Inline Instantiation [3 minutes]
3.1.11 How to Write a Switch Statement [6 minutes]