1.2 Grade Book Assignment

  1. Getting Started

    1. Class diagram showing the current GradeBookScenario structure at the start of Grade Book 1.2.
      1.2 Grade Book 1 Class Start.png
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  2. Add to class structure

    1. Class diagram showing classes and fields to add to the GradeBookScenario structure.
      Class Diagram - Add Structure
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  3. Instantiate Instructor and an Attempt

    1. Object diagram showing the Instructor and Attempt objects to instantiate in newBlackBoardButton_Click.
      Object Diagram - Instantiate Instructor and Sub-objects
      Visual Studio debugger values for the Instructor object used to check Grade Book 1.2 work.
      Check Your Work - Instructor Values
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  4. Add Canvas to the application

    1. <Button x:Name="newCanvasButton" Content="New Canvas" Click="newCanvasButton_C
    2. Class diagram showing the MainWindow event handlers and Blackboard GradeBook reference.
      Class Diagram - Event Handler
    3. Class diagram showing the Canvas and Blackboard GradeBook fields on MainWindow.
      Class Diagram - Canvas Field
    4. Object diagram showing the Canvas GradeBook object values to instantiate in newCanvasButton_Click.
      Object Diagram - Canvas Values
      Visual Studio debugger values for the Canvas GradeBook used to check Grade Book 1.2 work.
      Check Your Work - Canvas Values
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  5. The class diagram below represents the structure of the application at the end of this assignment.

    Class diagram showing the GradeBookScenario structure at the end of Grade Book 1.2.
    Class Diagram - End Structure
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  6. Submit to the Feedback System

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