Your text model described what matters. Now translate the same game state into a rough visual model.
This is a planning sketch, not polished UML. The goal is to make objects, selected information, and meaningful relationships visible before you later create a formal UML object diagram.
You may create the sketch by hand and photograph it, or draw it digitally using the tool of your choice. The medium is your choice; the quality of the model is what matters.
In your text model | In your sketch
A specific thing | A box
Information about that thing | Short labels and values inside the box
A meaningful connection | A line or arrow between boxes
Something intentionally omitted | Usually does not appearBefore drawing, make three short planning lists:
You should be able to point to the part of your text model that justifies every candidate box.
A reader should be able to tell where one object ends and another begins and which objects are separate instances.
If a detail describes one object, place it with that object. If the detail describes a connection between two objects, save it for the relationship step instead.
Each value should have an obvious owner. If a value seems to float between boxes, decide whether it belongs to one object or actually describes a relationship.
For each connection, ask: What does this line mean? If you cannot explain the connection in words, decide whether the line belongs in the model.
The important connections from the text model should now be visible in the sketch, and each line should communicate an actual relationship.
Ask these questions:
You are ready for the formal UML object-diagram work when the sketch clearly shows the objects, selected values or characteristics, and relationships that need to be translated into UML notation.
You have produced a rough visual model of the same Parcheesi game state represented in the text model, with distinct object blocks, selected characteristics or values, and meaningful relationships that are clear enough to support later translation into formal UML.
Prepare one clear image of your completed sketch. You may photograph a hand-drawn sketch or export/capture a digitally drawn sketch created with the tool of your choice.