
Como Zoo has a vending machine and a birthing room.
This week you will be defining classes to represent these new ideas, and will be creating instances of these objects and setting their field values.

// Create an instance of the Zoo class.
// Set field values of Como Zoo.
// Set field values of the animal snack machine.
// Set field values of room B168.
// Set field values of the ladies' restroom.
// Set field values of the men's restroom.
// Set field values of the ticket booth.
// Set field values of the ticket booth attendant.
