10-152-311 - Object-Oriented Programming 1

3.1 Restaurant Assignment: Overview

Moms has two waitresses, Svanhilde and Heidi. Svanhilde is in charge of waiting on Frank's table. She will write out his meal ticket. Frank will also have access to his ticket after he is done eating.

Please define the new classes and the list as needed, and create instances of these objects and set their fields.

3.1 Restaurant Assignment: Class Diagram

Implement the changes specified in the following UML class diagram.

Create any button(s) and button click event handler(s) in the WPF window designer (if specified in the class diagram).

  1. Open the MainWindow's designer by double-clicking on the file MainWindow.xaml (not MainWindow.xaml.cs) in the Solution Explorer.
  2. Navigate to the Toolbox (if hidden, restore it by clicking View | Toolbox).
  3. Expand the Common WPF Controls section of the Toolbox.
  4. Click the Button control in the Toolbox, making it the active control type.
  5. Place a new button on the window by clicking on the background of the window with the Button control selected per "step d" above.
  6. Position the new button immediately beneath and aligned with the left of the existing button(s) (it will snap in place, showing a recommended margin in red).
  7. Stretch the button to be the same width as the previous button(s) (it will snap to the correct width).
  8. Navigate to the Properties Window (if hidden, restore it by clicking View | Properties Window).
  9. Ensure that the Properties Window is in "property mode" (click on its wrench icon)
  10. Ensure that the new button is the currently-focused control.
  11. Enter a Height in the Properties Window (under the Layout section) of 23.
  12. Enter a Name in the Properties Window as specified in the class diagram.
  13. Enter Content in the Properties Window as a friendly version of the name (e.g. "newZooButton" as "New zoo").
  14. Change the Properties Window to "event mode" (click on its lightning bolt icon)
  15. Double-click in the Click event's text box, which will:
    1. Create an event handler for the button.
    2. Navigate to code view. (You can alternately navigate to code view by right-clicking on the designer and selecting "View Code", or by pressing F7).

PNG image of 3.1  Restaurant UML class diagram
  1. When creating classes be sure to:
    1. Ensure the class in the root namespace. This can be done in one of two ways. Either by adding the class in the project, i.e. scenario, or by adding the class to the business classes folder and removing the ".Business_Classes" designation from the namespace.
    2. insert the following line of code immediately above the class definition:
      [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.StyleCop.CSharp.MaintainabilityRules", "SA1401:FieldsMustBePrivate", Justification = "Encapsulation not yet taught.")]
  2. Open the main window (MainWindow.xaml) in designer mode (right-click and click "View Designer" or press Shift-F7 to go to designer mode).

3.1 Restaurant Assignment: Object Diagram

Instantiate the objects and set their field values as specified in the following UML object diagram.

PNG image of 3.1 Restaurant UML object diagram

3.1 Restaurant Assignment: Code Snippet

Within the newRestaurantButton click event handler use the following code snippet as your guide to writing the code.

// Create an instance of the Restaurant class.

// Set field values of Moms.

// Set field values of the dinner menu.

// Set field values of the lunch menu.

// Set field values of the owner.

// Set field values of the breadbasket.

// Set field values of the bread oven.

// Set field values of the gas stove.

// Set field values of the soup vat.

// Set field values of the regular.

// Set field values of the regular's ticket.

// Define a temporary menu item variable.

// Create an instance of the MenuItem class (coffee).

// Set field values of the coffee.

// Add the coffee to the ticket.

// Create an instance of the MenuItem class (meatloaf).

// Set field values of the meatloaf.

// Add the meatloaf to the ticket.

// Define a temporary waitress variable.

// Create an instance of the Waitress class (Svanhilde).

// Set field values of Svanhilde.

// Add Svanhilde to the restaurant's list of waitresses.

// Create an instance of the Waitress class (Heidi).

// Set field values of Heidi.

// Add Heidi to the restaurant's list of waitresses.

3.1 Restaurant Assignment: Final Steps

On the two buttons created this week, write code to perform the following:

Test, Complete and Submit

  1. Build your program - Eliminate compiler errors and warnings
  2. Debug/Test your program - Set breakpoints, step through code, monitor values
  3. Make your code StyleCop-compliant
  4. Close your Visual Studio solution.
  5. Compress your Visual Studio solution to a zip file.
  6. Submit the zip file via Blackboard.

Grading Rubric

PNG image of the 3.1 Restaurant rubric