10-152-311 - Object-Oriented Programming 1

2.1 Football Object Diagram: Overview

The Wuv Luvs head coach is Bart, and he is training the new Quarterback, whose name is Joe Cool. TheWuv Luvs have a mascot named Svanhilde, and a team owner, Dominic.

Using Violet, create the UML object diagram that represents the newFootballTeamButton_Click code given for these objects.

2.1 Football Object Diagram: Directions

  1. Download this 2.1Football zip file.
  2. Extract the contents of the zip file to a location of your choice.
  3. Open the file OOP 1 Football 2.1 End.sln contained within the renamed folder.
  4. Double-click on MainWindow.xaml in the Solution Explorer (if hidden, restore it by clicking View | Solution Explorer).
  5. Select the (first/only) 2.1 button by single-clicking it.
  6. Navigate to the Properties Window (if hidden, restore it by clicking View | Properties Window).
  7. Change the Properties Window to show events (click on its lightning bolt icon)
  8. Double-click on the Click event. This should open a new tab called MainWindow.xaml.cs and take you to this assignment's button-click event handler.
  9. Create a UML object diagram in Violet which represents the state of the objects created/configured by the code in this button-click event handler.
  10. Using Violet, export the diagram to a .png file (File, Export to | Image file).
  11. Submit the file via Blackboard.