10-152-311 - Object-Oriented Programming 1

Syllabus


Instructor Information

NameCalvin Thorne
Emailthorne@ntc.edu
SkypeN/A
Phone715-803-1739
Office LocationNTC Wausau Campus, Room A113

Office Hours

Monday2:30 to 4:30 p.m. (ITEC/A122)
Tuesday3:30 to 5:00 p.m. (ITEC/A122)
Wednesday3:30 to 5:00 p.m. (Online via Slack)

Means of Contact

It is my goal to make myself available to you to aid in your learning, not only in this course, but also as you continue on your educational journey. Always feel free to come to me with any questions or problems you may have. My preferred means of contact is via Slack. My goal is to respond to all correspondence within 24 hours on business days; on weekends, a response may be a bit slower. I also welcome private messages via Slack, emails, and phone calls. If you need to meet with me, the best time is during my office hours. If you need to meet with me at any other time, feel free to contact me, and I will be happy to make alternate arrangements with you.

Letters of Recommendation / Job References

Upon leaving school, your instructors can be one of the best sources for letters of recommendation and references during your job search. I will be pleased to write a recommendation for you as you begin your job search. The message that I would like to convey to you is perhaps best described here. Thanks to the original author for posting his policy publicly.

Course Information

Course Number10-152-311
Course NameObject-Oriented Programming 1
Start Date8/23/2016
End Date12/13/2016
Meeting Time(s)Tuesday, 5:00 to 8:50 p.m.
Meeting LocationWausau Campus, Room A168; Regional Campuses
Total Hours72
Type of InstructionLecture (2 credits, 36 hours); Lab (1 credit, 36 hours)
Mode of DeliveryIn Person; Online

Course Description

Introduces object-oriented programming and design, with a focus on building the conceptual framework necessary to understand and build object-oriented programs. This course uses C# .NET, the Unified Modeling Language (UML) and other tools to present concepts from a variety of perspectives. Learners will create UML diagrams and write/debug C# .NET applications, applying the object-oriented basics of abstraction, encapsulation, inheritance and polymorphism. Additional topics include: object instantiation/lifetime/scope, methods, properties, visibility modifiers and collections/multiplicity.

Additional Course Information

This is the cornerstone course of the “IT – Software Developer” family of degrees. As such, while many IT courses require an extensive amount of dedication outside of class time, this course is especially demanding. Be prepared to spend a minimum of 7 to 12 hours per week – in addition to class time – on learning and assessment activities for this course.

All source code turned in – for labs, assignments, or tests – must be StyleCop compliant. Any source code not meeting this requirement may receive up to a 20% deduction.

Pre/Corequisites

None

Textbooks

Learner Supplies:

Soft Skills

Program Outcomes

Course Compentencies

10-152-311 Object-Oriented Programming 1 Timetable

Fall 2016 - Calvin Thorne

Tuesday, 5:00 to 8:50 p.m. (Section 02)

DescriptionPoints (2000)Due DateLocation
Slack Post108/23/2016Learning Plan 1
1.1 Zoo Object Diagram58/24/2016Learning Plan 1
1.1 Date Night Object Diagram58/24/2016Learning Plan 1
1.1 Restaurant Object Diagram58/26/2016Learning Plan 1
1.1 Grade Book Object Diagram58/27/2016Learning Plan 1
1.1 Quiz158/28/2016Learning Plan 1
1.2 Zoo Object Diagram58/29/2016Learning Plan 1
1.2 Zoo Lab108/29/2016Learning Plan 1
1.2 Date Night Object Diagram58/31/2016Learning Plan 1
1.2 Restaurant Assignment159/2/2016Learning Plan 1
1.2 Grade Book Assignment259/3/2016Learning Plan 1
1.2 Quiz159/4/2016Learning Plan 1
2.1 Zoo Class Diagram59/12/2016Learning Plan 2
2.1 Zoo Lab109/12/2016Learning Plan 2
2.1 Date Night Class Diagram59/14/2016Learning Plan 2
2.1 Date Night Debugging Quiz259/14/2016Learning Plan 2
2.1 Restaurant Assignment159/16/2016Learning Plan 2
2.1 Grade Book Assignment259/17/2016Learning Plan 2
2.1 Quiz159/18/2016Learning Plan 2
3.1 Zoo Lab Sequence Diagram59/19/2016Learning Plan 3
3.1 Zoo Lab109/19/2016Learning Plan 3
3.1 Date Night Class Diagram59/21/2016Learning Plan 3
3.1 Date Night Object Diagram59/21/2016Learning Plan 3
3.1 Date Night Sequence Diagram59/21/2016Learning Plan 3
3.1 Restaurant Assignment159/23/2016Learning Plan 3
3.1 Grade Book Assignment259/24/2016Learning Plan 3
3.1 Quiz159/25/2016Learning Plan 3
3.2 Zoo Lab109/26/2016Learning Plan 3
3.2 Date Night Sequence Diagram59/28/2016Learning Plan 3
3.2 Date Night Debugging Quiz259/28/2016Learning Plan 3
3.2 Restaurant Assignment159/30/2016Learning Plan 3
3.2 Quiz1510/2/2016Learning Plan 3
3.2 Theater Test15010/6/2016Learning Plan 3
3.3 Zoo Lab1010/3/2016Learning Plan 3
3.3 Date Night Class Diagram510/5/2016Learning Plan 3
3.3 Date Night Object Diagram510/5/2016Learning Plan 3
3.3 Date Night Sequence Diagram510/5/2016Learning Plan 3
3.3 Restaurant Assignment1510/7/2016Learning Plan 3
3.3 Grade Book Assignment2510/8/2016Learning Plan 3
3.3 Quiz1510/9/2016Learning Plan 3
4.1 Zoo Lab1010/10/2016Learning Plan 4
4.1 Date Night Debugging Quiz2510/12/2016Learning Plan 4
4.1 Restaurant Assignment1510/14/2016Learning Plan 4
4.1 Grade Book Assignment2510/15/2016Learning Plan 4
4.1 Quiz1510/16/2016Learning Plan 4
4.2 Zoo Lab1010/17/2016Learning Plan 4
4.2 Date Night Class Diagram510/19/2016Learning Plan 4
4.2 Date Night Object Diagram510/19/2016Learning Plan 4
4.2 Date Night Sequence Diagram510/19/2016Learning Plan 4
4.2 Restaurant Assignment1510/21/2016Learning Plan 4
4.2 Grade Book Assignment2510/22/2016Learning Plan 4
4.2 Quiz1510/23/2016Learning Plan 4
4.2 Oral Midterm2510/24/2016Learning Plan 4
5.1 Zoo Lab1010/24/2016Learning Plan 5
5.1 Date Night Debugging Quiz2510/26/2016Learning Plan 5
5.1 Restaurant Assignment1510/28/2016Learning Plan 5
5.1 Quiz1510/30/2016Learning Plan 5
5.1 Theater Test15011/3/2016Learning Plan 5
5.2 Zoo Lab1010/31/2016Learning Plan 5
5.2 Date Night Class Diagram511/2/2016Learning Plan 5
5.2 Date Night Object Diagram511/2/2016Learning Plan 5
5.2 Date Night Sequence Diagram511/2/2016Learning Plan 5
5.2 Restaurant Assignment1511/4/2016Learning Plan 5
5.2 Grade Book Assignment2511/5/2016Learning Plan 5
5.2 Quiz1511/6/2016Learning Plan 5
5.3 Zoo Lab1011/7/2016Learning Plan 5
5.3 Date Night Debugging Quiz2511/9/2016Learning Plan 5
5.3 Restaurant Assignment1511/11/2016Learning Plan 5
5.3 Grade Book Assignment2511/12/2016Learning Plan 5
5.3 Quiz1511/13/2016Learning Plan 5
6.1 Zoo Lab1011/14/2016Learning Plan 6
6.1 Date Night Class Diagram511/16/2016Learning Plan 6
6.1 Date Night Object Diagram511/16/2016Learning Plan 6
6.1 Date Night Sequence Diagram511/16/2016Learning Plan 6
6.1 Restaurant Assignment1511/18/2016Learning Plan 6
6.1 Grade Book Assignment2511/19/2016Learning Plan 6
6.1 Quiz1511/20/2016Learning Plan 6
6.2 Zoo Lab1011/21/2016Learning Plan 6
6.2 Date Night Debugging Quiz2511/23/2016Learning Plan 6
6.2 Restaurant Assignment1511/25/2016Learning Plan 6
6.2 Quiz1511/27/2016Learning Plan 6
6.2 Theater Test15012/1/2016Learning Plan 6
7.1 Zoo Lab1011/28/2016Learning Plan 7
7.1 Date Night Class Diagram511/30/2016Learning Plan 7
7.1 Date Night Object Diagram511/30/2016Learning Plan 7
7.1 Date Night Sequence Diagram511/30/2016Learning Plan 7
7.1 Restaurant Assignment1512/2/2016Learning Plan 7
7.1 Grade Book Assignment2512/3/2016Learning Plan 7
7.1 Quiz1512/4/2016Learning Plan 7
7.2 Zoo Lab1012/5/2016Learning Plan 7
7.2 Date Night Debugging Quiz2512/7/2016Learning Plan 7
7.2 Restaurant Assignment1512/9/2016Learning Plan 7
7.2 Grade Book Assignment2512/10/2016Learning Plan 7
7.2 Quiz1512/11/2016Learning Plan 7
7.2 Oral Final35012/14/2016Learning Plan 7