
ComoZoo has a new list of Animals and a list of Guests. Each Guest has a wallet.
This week you will be creating button clicks to find Fred's age and to calculate the average animal weight of all the animals in the Zoo. Implement the changes in your code as shown in the following class and object diagrams. Create the new classes and the lists needed in your newZooButton code.
Create any button(s) and button click event handler(s) in the WPF window designer (if specified in the class diagram).

// Create an instance of the Zoo class.
// Set field values of Como Zoo.
// Set field values of the animal snack machine.
// Set field values of the dingo food.
// Set field values of the platypus food.
// Set field values of room B168.
// Set field values of the baby animal.
// Set field values of the mother animal.
// Add the baby animal to the zoo's animal list.
// Add the mother animal to the zoo's animal list.
// Define a temporary animal variable.
// Create an instance of the Animal class (Paddy).
// Set field values of Paddy.
// Add Paddy to the zoo's animal list.
// Create an instance of the Animal class (Bella).
// Set field values of Bella.
// Add Bella to the zoo's animal list.
// Define a temporary guest variable.
// Create an instance of the Guest class (Sally).
// Set field values of Sally.
// Set field values of Sally's wallet.
// Add Sally to the zoo's guest list.
// Create an instance of the Guest class (Fred).
// Set field values of Fred.
// Set field values of Fred's wallet.
// Add Fred to the zoo's guest list.
// Set field values of the ladies' restroom.
// Set field values of the men's restroom.
// Set field values of the ticket booth.
// Set field values of the ticket booth attendant.
